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This Apartment Complex

SERVICE

Game and Level Designer

DESCRIPTION

The game follows a wheelchair user working a normal social job and helping others solve everyday problems. Its main focus was representing disabled characters as capable, social, and independent people, which is still uncommon in many games. The visual direction combined 3D environments with 2D-inspired presentation, taking inspiration from games such as Frog Detective and What Remains of Edith Finch. The gameplay was designed to place players in the perspective of a wheelchair user while highlighting accessibility and daily-life challenges in a grounded way. The project aimed to communicate that accessibility benefits everyone and that disability does not define a person’s ability to live independently and socially.

TIME

5 months with 6 university students

TYPE

3D/2D PC Game in Unreal Engine 5

ThisAbledCity client

Tasks and Responsibilities

 

  • ​Creating a full concept and leading it to a full prototype

  • Creating a level for the game and playtest it

  • Documentation and communication of the design with the team

  • Iterating on the design and vision of the game

  • Adhering to deadlines and cutting scope when needed

  • Making sure the team is all on board and all ideas are considered when creating a game. 

Learnings and Takeaways

  • The team will be ambitious and not shoot down the dreams immediately 

  • How to implement my changes into GitHub without breaking the game (RIP to one Spooky Savings branch in the past)

  • Sharpening my skills as a Game and Level Designer

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Spooky Savings
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